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Three-dimensional graphic rendering method based on parallel rendering technology

A technology of 3D graphics and technology, applied in the field of 3D graphics rendering based on parallel rendering technology, can solve problems such as development complexity, maintenance difficulties, and long cycle times, and achieve the effects of improving resource utilization, saving rendering time, and effectively managing

Active Publication Date: 2014-04-02
WISESOFT CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to provide a 3D graphics rendering method based on parallel rendering technology, which solves the problems of high development complexity, long periodicity and difficult maintenance of existing 3D graphics rendering methods

Method used

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  • Three-dimensional graphic rendering method based on parallel rendering technology
  • Three-dimensional graphic rendering method based on parallel rendering technology
  • Three-dimensional graphic rendering method based on parallel rendering technology

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Embodiment Construction

[0030] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0031] figure 1 It shows a three-dimensional graphics rendering method based on parallel rendering technology in the present invention: a three-dimensional graphics rendering method based on parallel rendering technology, including the following steps:

[0032] Step 1, build a parallel rendering system working environment (such as figure 2 As shown), the parallel rendering system is mainly composed of user service nodes, rendering nodes and image service nodes, wherein the user service nodes are responsible for coordination among rendering nodes, receiving user input, and transmitting instruction...

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Abstract

The invention relates to the field of computer application technology and computer graphic images, in particular to a three-dimensional graphic rendering method based on parallel rendering technology. The method includes the steps: building a working environment of a parallel rendering system; executing load balancing calculation by a user service node; determining primitive attributes by a rendering node according to load balancing results; executing rendering tasks by the rendering node; extracting pixel data and transmitting the pixel data to an image service node; receiving the pixel data by the image service node; splicing the images; outputting the images to a projection device and displaying the images. By the aid of excellent resource scheduling strategies and job-scheduling policies, resource use rate can be furthest increased, and rendering time is saved. By the aid of rich development tools and connectors, targeted development is conveniently performed by advanced-level users. By the aid of excellent resource management functions, effective management can be implemented. The three-dimensional graphic rendering method is fine in safety, stability and reliability.

Description

technical field [0001] The invention relates to the field of computer application technology and computer graphics, in particular to a three-dimensional graphics rendering method based on parallel rendering technology. Background technique [0002] The 3D graphics rendering method is the engine of the graphics system. It loads the scene data produced by 3D graphics, and renders the scene data into image output in real time and efficiently. With the development of graphics and image hardware and software, people have put forward higher and higher requirements for the interactivity and realism of applications: while satisfying real-time performance (30 frames per second) and low latency, the structure needs to be more realistic and detailed The three-dimensional complex scene, whose data scale is expanding day by day, also needs to meet special application requirements such as multi-channel output. [0003] The commonly used rendering method is to directly use the underlying ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/38G06F9/50G06T15/00
Inventor 宋歌季玉龙汪归归谭诗瀚万宇姜伟张严辞胡雄俊闵鹏王洋
Owner WISESOFT CO LTD
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