Method for redirecting and cartooning face expression on basis of radial basis function for geodesic distance
A technology of facial expression and geodesic distance, which is applied in the field of image processing, can solve problems such as small amount of calculation, and achieve the effect of saving costs and avoiding animation distortion
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[0045] figure 1 Shown is the algorithm flowchart of the present invention, and it specifically comprises the following technical links:
[0046] The first step: preprocessing of the first frame motion capture data, which includes the following 3 steps:
[0047] Step 1: Import an expression motion capture sequence, extract the first frame motion capture sequence, triangulate the position of the marker points in the first frame sequence, and form a triangular mesh of the first frame sequence;
[0048] Step 2: According to the semantic features of the face, in the triangular mesh of the first frame sequence, remove the false association of the eyes and mouth area;
[0049] Step 3: Solve the geodesic distance between the marker points according to the relationship between the marker points in the triangular grid of the first frame sequence after removing the pseudo-correlation;
[0050] Step 2: Build an expression motion retargeting model
[0051] Establish the mapping relation...
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