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Method and system for stream media live broadcast

A streaming media and server technology, applied in the field of instant communication, can solve the problems of long waiting time for the client to play files, reduce the efficiency of audio and video live broadcast in video conferences, etc., and achieve the effect of reducing waiting time and avoiding redundant data

Inactive Publication Date: 2012-10-24
SUZHOU CODYY NETWORK SCI & TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the current web audio and video live broadcast technology, the server mainly sends the audio and video files sent by the sending end to the receiving end. The sent audio and video files include corresponding attribute data. After receiving the audio and video files, the receiving end needs to parse out After the attribute data is decoded and played, the waiting time for the client to play the file is too long, which reduces the efficiency of audio and video live broadcast in the video conference

Method used

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  • Method and system for stream media live broadcast
  • Method and system for stream media live broadcast

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Embodiment Construction

[0010] Hereinafter, the present invention will be described in detail with reference to the drawings and examples. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other.

[0011] figure 1 Shown is a flow chart of the live streaming method provided according to a preferred embodiment of the present invention. Such as figure 1 As shown, the live streaming method provided by the preferred embodiment of the present invention includes steps 101-103.

[0012] Step 101: The sending end and the receiving end respectively establish a connection with the server, and the sending end sends stream media data analyzed and encapsulated to the server.

[0013] Specifically, after the sending end establishes a connection with the server, the sending end analyzes the local streaming media data to be sent to obtain multi-frame data. Wherein, the first frame is attribute data of the s...

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PUM

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Abstract

The invention provides a method and a system for stream media live broadcast. The method includes that a transmitting and a receiving end respectively build connection with a server, and the transmitting end transmits stream media data subjected analysis and package to the server. The server analyzes the received stream media data to obtain attribute data and content data of the stream media data and store the attribute data. The server transmits the attribute data to the receiving end and then transmits the content data to the receiving end, and the receiving end conducts decoding according to the attribute data and plays the content data.

Description

technical field [0001] The invention belongs to the field of instant communication, and in particular relates to a live streaming method and system. Background technique [0002] With the rapid development of the information society, various communication tools such as Fetion, QQ, etc. are widely used by people. In addition to personal applications, some enterprise instant messaging methods are gradually becoming familiar to the public, such as video conferencing. In actual use, the effect of audio and video live broadcast plays a key role in the quality of online conferences. In the current web audio and video live broadcast technology, the server mainly sends the audio and video files sent by the sending end to the receiving end. The sent audio and video files include corresponding attribute data. After receiving the audio and video files, the receiving end needs to parse out After the attribute data is decoded and played, the waiting time for the client to play the file ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/2381H04N21/434H04N21/6437
Inventor 胡加明
Owner SUZHOU CODYY NETWORK SCI & TECH
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