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Method for controlling role jump and movement through single key of mouse

A character and mouse technology, applied in the input/output process of data processing, special data processing applications, instruments, etc., to achieve the effect of reducing promotion costs, intuitive overall game experience, and reducing the difficulty of promotion

Inactive Publication Date: 2011-07-06
HANGZHOU JOYPORT TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The purpose of the present invention is to overcome the deficiencies in the prior art, to provide a method that can control the free jumping and moving of the current game character in a multi-layer 2D game scene by clicking a single button of the mouse at one time, and mainly solves the existing problems. In technology, it is necessary to control the movement of game characters through repeated keyboard or mouse actions

Method used

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  • Method for controlling role jump and movement through single key of mouse
  • Method for controlling role jump and movement through single key of mouse
  • Method for controlling role jump and movement through single key of mouse

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0042] Such as figure 1 The method shown to control the jumping and moving of the character by a single mouse button includes the following steps:

[0043] (1) The user moves the mouse;

[0044] (2) Determine the coordinates of the user's current control character, that is, the character coordinates;

[0045] (3) In the mouse movement event, determine the coordinates of the current mouse position, that is, the target coordinates;

[0046] (4) Make a judgment based on the character coordinates and the target coordinates, and give one of the moving prompt or the jump prompt. The specific judgment method is:

[0047] (4.1) Determine whether the target coordinates and character coordinates are at the same level of the game scene;

[0048] (4.2) If the target coordinates and the character coordinates are at the same level of the game scene, a movement prompt is given;

[0049] (4.3) If the target coordinates and the character coordinates are at different levels of the game scen...

Embodiment 2

[0058] Such as figure 2 The method shown to control the jumping of a character through a single mouse button includes the following steps:

[0059] (1) The user moves the mouse;

[0060] (2) Determine the coordinates of the user's current control character, that is, the character coordinates;

[0061] (3) In the mouse movement event, determine the coordinates of the current mouse position, that is, the target coordinates;

[0062] (4) According to the character coordinates and target coordinates, make a judgment whether to give a jump prompt. The jump prompt refers to changing the mouse status icon to display as a jump icon;

[0063] (5) If the mouse click action of the user is captured, the jump action will be performed to jump the user's current control character to the target coordinates;

[0064] (6) If the distance between the target coordinates and the character coordinates is greater than the set maximum jumping distance, the user is currently controlling the charac...

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Abstract

The invention relates to a method for controlling role jump and movement through a single key of a mouse, which comprises the following steps of: determining coordinates of a current controlled role of a user, namely role coordinates; determining position coordinates of the current mouse, namely destination coordinates; making a judgment according to the role coordinates and the destination coordinates, and giving one of movement prompt or jump prompt; and if the mouse click action of the user is captured, executing one of movement and jump actions corresponding to the prompt, and moving the current controlled role of the user to the destination coordinates. Through a web page game using the method, more compact and pellucid game operation, more intuitive integral game experience and smoother game processes can be acquired, the popularization difficulty of the game is reduced, a wider audience level is increased for the popularization of the web page game, a user can acquire better game simulating feeling, and the user can be better favorably fused into the game from the sense level so that positive promotion effect can be achieved on the development of the web page game.

Description

technical field [0001] The invention relates to a web game development technology, in particular to a method for controlling game characters to jump and move through a single mouse button during the game. Background technique [0002] Today, when light-client online games are widely accepted by the Internet, web games, as one of the representative development types, are growing very rapidly. However, due to the influence of traditional client-based games and the limitations of the web game platform itself, the movement and jumping of characters during the game often need to be controlled by clicking menus or using keyboard shortcuts. This control method requires multiple clicks of the mouse to realize actions such as selection and determination, or to complete by keyboard selection. This not only increases the difficulty of the user's operation, but also, frequent operations will affect the rhythm of the game development, hinder the smoothness of the operation, and to a lar...

Claims

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Application Information

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IPC IPC(8): G06F3/048G06F19/00G06F3/0487
Inventor 蒋志伟
Owner HANGZHOU JOYPORT TECH
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