Texture synthesis method based on interval distribution of texture blocks
A technology of texture synthesis and texture blocks, which is applied in the generation of 2D images, image data processing, filling planes with attributes, etc., can solve the problems of slow calculation speed and difficulty in effectively maintaining the global characteristics of textures, and achieve speed improvement and simple calculation Effect
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Embodiment 1
[0049] In this embodiment, 128*128 sample textures (such as Figure 4 a) to get 256*256 (as Figure 4 b) The target texture.
[0050] The whole method includes the following steps:
[0051] a) Analyze the sample texture and find the size of the main part of the texture block and the overlapped part that reflect its global texture characteristics;
[0052] The size of the main part of the texture block is set by the following method:
[0053] i. Set the size of various main parts, such as: 2*2, 3*3, 4*3, 6*5, 7*2, etc. The sample texture can be visually checked for this setting;
[0054] ii. Sort various sizes according to information inclusiveness measure:
[0055] The following uses 4*3 as an example to describe the content of the information inclusiveness measurement, and other dimensions are the same measurement:
[0056] 1. Divide the sample texture with 4*3 as the main part size (the texture period is not considered at this time) to obtain n texture blocks;
[0057] 2. Calculate the g...
Embodiment 2
[0085] In this embodiment, by the same method as in embodiment 1, Figure 5 a. Image 6 a and Figure 7 The sample texture synthesis shown in a Figure 5 b. Image 6 b and Figure 7 The target texture shown in b.
[0086] At the same time, according to the global optimization method, Figure 5 a and Image 6 The sample texture synthesis shown in a Figure 5 c and Image 6 The target texture shown in c, and according to the parallel controllable method by Figure 7 The sample texture synthesis shown in a Figure 7 The target texture shown in c.
[0087] by Figure 4-7 It can be seen that the method of the present invention can generate high-quality texture, which is comparable to the current global optimization method with the best synthesis quality, and can even better maintain the structured information of the texture, such as Figure 5 with Image 6 The global optimization method in will also destroy some structural units inside the texture, but the present invention will not.
Embodiment 3
[0089] In this embodiment, target textures of multiple sizes are synthesized from the same sample texture on a Dell Optiplex 755 microcomputer.
[0090] The PC is equipped with a Core TM 2 Duo E6550 2.33GHz CPU, 2G RAM, and a NVIDIA Geforce 8600GTS GPU.
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