Multiple server organizing method for network game
A multi-server and online game technology, applied in the direction of instruments, multi-program devices, special data processing applications, etc., can solve problems affecting the space and time complexity of load balancing technology, improve scalability and stability, and facilitate Organization, the effect of reducing the number of loads
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[0014] The invention is a multi-server organization method for network games. It includes the organization of logical correspondence between virtual environments and multiple servers and the organization of dynamic hierarchical adjacency among multiple servers. in:
[0015] The logical correspondence mainly includes two parts: the logical relationship between servers and regions and the logical relationship between servers. Among them, the logical relationship between servers and areas is a one-to-one mapping relationship, which is separately responsible for multiple servers after dividing the virtual environment into blocks; and the logical relationship between servers is through the use of two-dimensional virtual environment The direct and indirect adjacency relationship between regions forms a logical relationship similar to the adjacency between regions.
[0016] The dynamic hierarchical adjacency relationship between servers is to establish the adjacency relationship of...
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