Position and motion tracking of an object
a technology of positioning and motion tracking, applied in the field of wireless systems, can solve the problems of ir communication failing, limitation, power restriction, modulation technique,
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[0073]FIG. 1 is a schematic block diagram of an overhead view of an embodiment of a video gaming system 10 that includes a game console device 12 and a gaming object 14 associated with a player 16. The video gaming system 10 is within a gaming environment 22, which may be a room, portion of a room, and / or any other space where the gaming object 14 and the game console device 12 can be proximally co-located (e.g., airport terminal, on a bus, on an airplane, etc.).
[0074]In operation, the game console device 12 (embodiments of which will be described in greater detail with reference to FIGS. 2-7, 14-25, and 27-64) determines the gaming environment 22. This may be done by sweeping the area with one or more signals within one or more frequency bands. For example, the one or more signals may be in the ultrasound frequency band of 20 KHz to 200 MHz, the radio frequency band of 30 HZ to 3 GHz, the microwave frequency band of 3 GHz to 300 GHz, the infrared (IR) frequency band of 300 GHz to 4...
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