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Dribbling and ball control sports training system and method

a training system and ball control technology, applied in the field of methods and systems for training athletes, can solve the problems of increasing the number of injuries suffered, limited in the scope of sports training methods that develop sports skills, and unable to facilitate the systematic and structured exercise of muscle groups, so as to achieve the effect of better shap

Inactive Publication Date: 2007-09-20
ALLEGRE LUIS EDGAR
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0031] The dribbling and ball control sports training method also develops the appropriate muscle memory that enables the athlete to perform a motion in the most efficient manner, that is, both functionally correct and exerted with the least amount of effort.
[0032] The dribbling and ball control sports training method also enables the development and mastery of more complicated spatial-temporal skills like developing a sense of rhythm which implies learning and mastering the dynamic relationship between three different elements: the athlete's own body, the body of the players the athlete has to dribble around and the ball / puck. In the sports training method, the mastery of rhythm implies that the athlete uses the parameters that define rhythm which are accent, meter and tempo, to perform the predetermined dribbling sequences. This is done through the use of some audio element that can be as simple as the clapping of hands or the integration of some visual or sensorial stimuli that denotes rhythm such as flashing lights, waves or similar.
[0037] A simpler and less technical version of this training method and system can be used recreationally and also in the fitness industry by individuals who do not practice any ball / puck sports but who are looking for new and different ways to exercise and be in better shape.

Problems solved by technology

Nowadays, the reliance of most sports on speed and power accounts for an increase in the number of injuries being suffered.
Although some skills important to the practice of sports such as foot-eye coordination can be improved by playing these video games, the ultimate objective of these products is not training athletes since they were never conceived or structured to be didactic devices and so, they are very limited in their scope as training methods that develop sports skills.
These mats, however, do not help in the development of sports-specific skills or enable the systematic and structured exercise of those muscle groups needed in the practice of soccer, basketball, hockey or similar sports.

Method used

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Embodiment Construction

[0051] The present invention refers to a sports system and method for training an athlete in dribbling and ball or puck control or control of any object of similar form or function to that of a ball.

[0052] The training system develops both the sensomotor skills required in sports such as balance, accuracy, flexibility, speed, strength and also the technical abilities specific to dribbling and ball or puck control.

[0053] These objectives are achieved through steps that foster creativity and innovation in the athlete by means of predetermined motion paths on a surface marked with visual indicia that indicate the position of the feet and the ball or puck. Said predetermined motion paths serve as the building blocks based on which the athlete will improvise and create new dribbling and ball control motions.

[0054] The sports training system comprises means for classifying the different dribbling and ball or puck control motions into predetermined motion sequences according to the sens...

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PUM

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Abstract

A sports training method is described comprising the following steps: classifying the dribbling and ball or puck control motions into modular predetermined motion sequences according to the sensomotor and technical skills developed, evaluating athlete's skill level in relation to dribbling and ball or puck control in a specific sport; transmitting to the athlete the information regarding predetermined motion sequences according to the diagnosed skill level; developing dribbling technique and key sensomotor skills; developing dribbling creativity and innovation in the athlete; sequentially performing the predetermined motion sequences in individual or group dynamics; monitoring and evaluating the performance of the athlete as pertains to his / her ability to perform the predetermined motion sequences and updating the knowledge base of the training method so that the sports training method is never obsolete or is outgrown by athlete. A sports training system is also described comprising means for classifying different dribbling and ball control motions into modular predetermined motion sequences according to the sensomotor and technical skills developed, means for indicating the positioning of feet and ball, means for developing specific sports skills related to dribbling and ball control motions and also the sensomotor skills required in most sports, such as balance, accuracy, flexibility, speed, and strength, means for integrating the sense of rhythm, means for communicating the predetermined sequences to the athlete, means for monitoring and evaluation, means for rehabilitating sports injuries and means for updating and increasing the knowledge base of the training system.

Description

BACKGROUND [0001] 1. Field of Invention [0002] This invention relates to methods and systems for training athletes, and especially, for training athletes in the skills of dribbling and ball or puck control, related, but not limited, to soccer, basketball, hockey, and other similar sports. [0003] 2. Background Information [0004] Sports like soccer and basketball are among the most popular games in the world and are enjoyed by hundreds of millions of fans and enthusiasts. In the United States, soccer currently enjoys a rapid growth. [0005] There are numerous approaches for training athletes. In soccer, basketball, and hockey, these training methods generally use drills for teaching the athlete those abilities required in the game through repetition. As with most sports, the mastery of these skills needs many years of performing countless drills. [0006] Nowadays, the relative success of the training methods is based on the athlete's ability to replicate, in a game situation, a learned ...

Claims

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Application Information

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IPC IPC(8): A63B69/00
CPCA63B24/0075A63B2243/0041A63B69/0071A63B69/002A63B2102/22
Inventor ALLEGRE, LUIS EDGAR
Owner ALLEGRE LUIS EDGAR
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