Multi-person large-space VR (virtual reality) interactive scene building method based on cloud rendering

A large space and scene technology, applied in the field of multi-person large space VR interactive scene construction based on cloud rendering, can solve the problems of wiring entanglement, no edge alarm, difficult user guidance and management, etc., to achieve a good experience and solve the inconvenience of movement. Effect

Pending Publication Date: 2022-08-02
北京北建大科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, most of the traditional VR head-mounted displays are wired, which leads to inconvenient movement due to the entanglement of the wiring during the multi-person interaction. Secondly, the traditional interactive scene does not have the edge alarm function. It is difficult for users to guide and manage when they move beyond the scope of the scene. Therefore, the present invention proposes a multi-person large-space VR interactive scene construction method based on cloud rendering.

Method used

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  • Multi-person large-space VR (virtual reality) interactive scene building method based on cloud rendering
  • Multi-person large-space VR (virtual reality) interactive scene building method based on cloud rendering
  • Multi-person large-space VR (virtual reality) interactive scene building method based on cloud rendering

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Embodiment Construction

[0045] The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only a part of the embodiments of the present invention, but not all of the embodiments.

[0046] like Figure 1-6 As shown, the construction method of multi-person large-space VR interactive scene based on cloud rendering, such as figure 1 shown, including the following steps:

[0047] S1. Establishment of the construction scene: choose an open indoor environment, and the indoor ground is flat;

[0048] S2. Equipment construction: Lay the bottom substrate 2 on the selected indoor floor, install the external positioning components 1 on the bottom substrate 2 in turn, connect the equipment component 3 to the vertical power supply 4 to energize, and perform equipment testing and testing. Whether the device is powered on, the spec...

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Abstract

The invention discloses a multi-person large-space VR interaction scene building method based on cloud rendering, and particularly relates to the field of VR interaction, and the method comprises the steps: S1, building a scene; s2, building of equipment; s3, carrying out pre-experiment on the interaction scene; s4, using an interaction scene; s5, capturing the position of the user; according to the method, in the process of building the interactive scene, the shell and the infrared detector arranged in the shell are installed at the edge of the laying bottom plate, and by means of the design, when a user moves to the edge of the laying bottom plate, shielding of infrared rays emitted by the infrared detector by the user can be detected; whether the user moves to the edge of the interaction scene or not is judged, then signal data that the user shields infrared rays is transmitted to the VR client and the alarm lamp, the alarm lamp gives an alarm to prompt a worker, the position of the user is confirmed through the VR client so that a corresponding suggestion instruction can be conveniently sent, and therefore the user is guided to return to the center of the interaction scene.

Description

technical field [0001] The invention relates to the field of VR interaction, in particular to a method for building a multi-person large-space VR interaction scene based on cloud rendering. Background technique [0002] The multi-person large-space VR interaction technology enables multiple experiencers to have a VR experience in a physical space at the same time. Through external positioning or internal positioning technology, the relative position information of the experiencers in the physical space can be transmitted to the virtual scene. In the virtual scene, the experiencer can see the precise position of other experiencers in the virtual scene, so as to achieve the experience effect of multi-experiencers in the virtual scene and collaborative interaction; [0003] However, most of the traditional VR head-mounted displays are wired, which leads to inconvenience due to the entanglement of wiring during multi-person interaction. Secondly, the traditional interactive scen...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L67/131H04L67/52G06F3/01H04N13/194H04W4/30G08B21/24G08B5/36
CPCG06F3/011H04N13/194H04W4/30G08B21/24G08B5/36G06F2203/012
Inventor 卿照吴志群韩宏斌吴霄
Owner 北京北建大科技有限公司
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