Communication device and method
A technology of communication equipment and communication circuit, which is applied in wireless communication, machine-to-machine/machine-type communication service, service based on location information, etc., and can solve problems such as motion sickness
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[0036]Virtual reality (VR) applications use head-mounted displays (HMDs). High data rates are sent from the game console to the HMD via a cable such as an HDMI cable. However, cables limit a VR user's range of motion and immersive user experience. Some VR applications provide 6 DOF (6 degrees of freedom), i.e. viewing (and listening to) content does not depend only on orientation, the user views (3 dimensions = degrees of freedom), including pitch, yaw and roll, but also Depends on the position of the HMD (extra three dimensions), ie position and height in the room (x-, y-, and z-coordinates). To account for user motion, data feedback from an integrated IMU (inertial measurement unit) is typically provided via the same cable from the HMD to the console. An IMU typically combines an accelerometer sensor (to detect translational motion) and a gyroscope sensor (to detect rotational changes). A device is represented as 3DOF if the video (or audio) content changes only with resp...
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