Virtual model rendering method and device
A technology of virtual model and lighting direction, applied in the field of games, can solve the problems of difficult control, consume a lot of time, and difficult to control the integrity of the shadow, and achieve the effect of improving the overall self-shadowing and improving the effect.
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[0046] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments. Apparently, the described embodiments are some, but not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
[0047] In Non-Photorealistic Rendering (NRP), it is necessary to describe the self-projection of the virtual model and the shadow of the object more carefully. However, in the engine based on Physically-Based-Rendering (PBR), Since more lighting will lead to weakened shadows, it is difficult to realize the self-projection of the virtual model and the depiction of object shadows through lighting. Therefore, it is necessary to add an...
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