Information processing method and device in game, equipment and storage medium
An information processing method and game technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of reducing the effective control time of virtual characters, multi-time, occupying players, etc., and achieve the effect of improving the effective control time
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Embodiment 1
[0127] figure 1 It is a schematic flow chart of an information processing method in a game provided in Embodiment 1 of the present application. The present application provides a graphical user interface through a terminal device, and the graphical user interface displays operation controls and game scenes for executing game instructions, such as figure 1 As shown, the method includes the following steps:
[0128] Step 101. After responding to the startup operation for starting to acquire text elements, acquire the target element combination selected through the first selection operation, the target element combination includes at least one target character and at least one target object, wherein the target character The target object includes a target operation control and / or a virtual target in the game scene for controlling characters of one's own side and / or an enemy player in the game scene.
[0129] Step 102: Send a target message determined based on the target element ...
Embodiment 2
[0174] Figure 7 It is a schematic flow chart of an information processing method in a game provided by Embodiment 2 of the present application. The present application provides a graphical user interface through a terminal device, and the graphical user interface displays operation controls and game scenes for executing game instructions, such as Figure 7 As shown, the method includes the following steps:
[0175] Step 701: After responding to the start operation for starting to acquire text elements, acquire the target element combination selected through the first selection operation, the target element combination includes at least one target character and at least one target object, wherein the target character The target object includes a target operation control and / or a virtual target in the game scene for controlling characters of one's own side and / or an enemy player in the game scene.
[0176] Step 702: In response to the end operation of the first selection opera...
Embodiment 3
[0194] Figure 10 It is a schematic structural diagram of an information processing device in a game provided by Embodiment 3 of the present application. The device provides a graphical user interface through a terminal device, and the graphical user interface displays operation controls and game scenes for executing game instructions, such as Figure 10 As shown, the device includes:
[0195] The obtaining unit 1001 is configured to obtain a target element combination selected through a first selection operation after responding to the start operation for starting to obtain text elements, the target element combination includes at least one target character and at least one target object, wherein the The target character is a player control character of one's own side and / or the enemy in the game scene, and the target object includes a target operation control and / or a virtual target in the game scene;
[0196] The sending unit 1002 is configured to send a target message det...
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