Skeleton animation data processing method and device and communication equipment
A technology of skeletal animation and processing method, which is applied in the field of communication and can solve the problem that the naturalness and authenticity of joints cannot be guaranteed.
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[0041] In order to make the technical problems, technical solutions and advantages to be solved by the present invention clearer, the following will describe in detail with reference to the drawings and specific embodiments.
[0042] Skeletal animation is a kind of motion data with a highly complex structure, and its authenticity usually directly affects the visual effect of digital humans in videos or games. Usually, each joint in a bone has a different rotational degree of freedom, and there are different angular constraints between the degrees of freedom, and there is also a hinge structure between adjacent bones. The change of the root joint usually causes the existing state of all sub-joints . Therefore, traditional algorithms usually use an iterative method to repeatedly adjust the rotation of each joint in the constrained space, so that each joint can reach the target position and produce better visual effects at the same time. However, different algorithms have differe...
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