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Training method and device and mobile terminal

A training method and technology of training items, applied in the fields of training methods, devices and mobile terminals, can solve the problems of not helping to improve the user's artistic level, less penetration of intelligent terminals, etc., to achieve the effect of improving playability and improving skills

Inactive Publication Date: 2020-02-14
VIVO MOBILE COMM CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Embodiments of the present invention provide a training method, device, and mobile terminal to solve the problem in the prior art that smart terminals have little penetration in artistic behavior and cannot assist in improving the user's artistic level

Method used

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  • Training method and device and mobile terminal
  • Training method and device and mobile terminal
  • Training method and device and mobile terminal

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0025] refer to figure 1 , shows a flowchart of steps of a training method provided by an embodiment of the present invention, and the training method may specifically include the following steps:

[0026] Step 101: During the playback of the target audio source, acquire the audio tempo and the user's training tempo.

[0027] The embodiments of the present invention can be applied to smart terminals, and the smart terminals can be used to perform artistic behavior training, such as drumming, musical instrument training such as clappers, and physical training, such as swinging wrists according to beats.

[0028] Smart terminals can be electronic devices such as smart watches, smart bracelets, smart gloves, and smart rings.

[0029] next combine Figure 2a , the structure of the smart terminal is described as follows.

[0030] refer to Figure 2a , which shows a schematic diagram of an intelligent terminal provided by an embodiment of the present invention, as shown in Fig...

Embodiment 2

[0051] refer to figure 2 , shows a flowchart of steps of a training method provided by an embodiment of the present invention, and the training method may specifically include the following steps:

[0052] Step 201: Obtain a sound source waveform generated during playing the target sound source.

[0053] The embodiments of the present invention can be applied to smart terminals, and the smart terminals can be used to perform artistic behavior training, such as drumming, musical instrument training such as clappers, and physical training, such as swinging wrists according to beats.

[0054] Smart terminals can be electronic devices such as smart watches, smart bracelets, smart gloves, and smart rings.

[0055] next combine Figure 2a , the structure of the smart terminal is described as follows.

[0056] refer to Figure 2a , which shows a schematic diagram of an intelligent terminal provided by an embodiment of the present invention, as shown in Figure 2a As shown, the ...

Embodiment 3

[0104] refer to image 3 , shows a schematic structural diagram of a training device provided by an embodiment of the present invention, the training device may include the following modules:

[0105] The audio training tempo acquisition module 320 is used to obtain the audio tempo and the training tempo of the user during the playback of the target audio source;

[0106] The training result determination module 330 is configured to determine the training result according to the matching degree between the audio beat and the training beat.

[0107] The training device provided by the embodiment of the present invention obtains the audio tempo and the user's training tempo during the playback of the target sound source, and determines the training result according to the matching degree of the audio tempo and the training tempo. In the embodiment of the present invention, the smart terminal collects the training tempo of percussion instruments, judges the user's training effec...

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Abstract

The invention provides a training method and device and a mobile terminal. The method comprises the following steps of acquiring an audio beat and a training beat of a user in a playing process of a target sound source; and determining a training result according to the matching degree of the audio beat and the training beat. The training beat of a percussion instrument is collected, the trainingeffect of the user is judged, the necessary feedback is provided to help the user to improve the skill, and the playability and practicability of the intelligent terminal can be greatly improved.

Description

technical field [0001] The present invention relates to the technical field of mobile communication, in particular to a training method, device and mobile terminal. Background technique [0002] With the continuous development of smart terminals (such as smart bracelets, smart gloves, etc.), the diversification of smart terminals makes them more and more infiltrated into various activities in life, such as smart bracelets, smart watches and other wearable devices , can not only provide time display, alarm clock reminder and other functions, but also record the user's walking, running, swimming, sleeping and so on. [0003] However, the penetration of smart terminals in artistic behavior is still relatively small. For example, when users use percussion instruments, smart terminals can only identify whether such events occur, but cannot assist users to improve their artistic level. Contents of the invention [0004] Embodiments of the present invention provide a training me...

Claims

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Application Information

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IPC IPC(8): G09B15/00G16H20/30
CPCG09B15/00G16H20/30
Inventor 付从华周锡明
Owner VIVO MOBILE COMM CO LTD
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