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Virtual reality model rendering method and device

A virtual reality and model technology, applied in the field of image processing, can solve problems such as increasing game production costs and wasting resources

Pending Publication Date: 2019-02-22
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The model rendering implemented by a fixed-size image texture can only be applied to the scene corresponding to the image texture. When the same model needs to be applied to a different scene, a new image texture must be used for rendering again, resulting in a waste of resources. , increasing the production cost of the game

Method used

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  • Virtual reality model rendering method and device
  • Virtual reality model rendering method and device

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Embodiment Construction

[0066] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0067] figure 1 The flow of the virtual reality model rendering method provided by the embodiment of the present invention Figure 1 ,like figure 1 As shown, the method includes:

[0068] S101. Acquire a model of an object to be rendered in a virtual reality scene.

[0069] Among them, rendering refers to the processing of visual effects on th...

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Abstract

The embodiment of the invention provides a virtual reality model rendering method and a device. The method comprises the following steps of: acquiring an object model to be rendered in a virtual reality scene. A normal map and at least one mask texture map are determined, wherein the normal map is a high-modulus normal map corresponding to the model, and at least one mask texture map is used for realizing at least one rendering effect. At least one mask texture map and a normal texture map are use for rendering that object model to be render to obtain the rendered model. The embodiment of theinvention enables the same model to be applied to different scenes, thereby realizing the resource reuse of the model and saving the production cost of the game.

Description

technical field [0001] Embodiments of the present invention relate to image processing technologies, and in particular to a virtual reality model rendering method and device. Background technique [0002] With the development of virtual reality technology, the production of games based on virtual reality has become a very important way. In the process of making games, it is often necessary to build various virtual objects in the virtual reality scene, such as rocks, vehicles, grass etc. Rendering is a very important step. Rendering is the process of generating images from the model, which can realize the final display effect of virtual objects in the virtual reality scene. [0003] Due to the high degree of freedom of the virtual reality game scene, players can freely observe the game scene in the virtual reality game scene, which makes the virtual camera of the game very close to the model in the game. At this time, if the screen Insufficient precision can seriously affect...

Claims

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Application Information

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IPC IPC(8): G06T15/20G06T19/00
CPCG06T15/205G06T19/006Y02D10/00
Inventor 朱长卫
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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