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Versatile translational and rotational motion simulator

A technology of rotary motion and simulator, applied in the field of virtual reality

Active Publication Date: 2019-01-04
尼古拉斯 G 苏特尔
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0018] A disadvantage of this system is that each rotational degree of freedom is only partial, unlike a true gimbal / gimbal system where each gimbal can rotate 360° around its own axis

Method used

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  • Versatile translational and rotational motion simulator
  • Versatile translational and rotational motion simulator
  • Versatile translational and rotational motion simulator

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Embodiment Construction

[0056] refer to Figure 1 to Figure 16 , the universal translational and rotational motion simulator according to the present invention is operable to create a virtual reality experience in the user's mind that is synchronized with the real-world motion experience of the user's body. The realistic motion portion of the present invention includes 1:1 high fidelity realistic motion along three linear Cartesian axes and around three rotational axes simultaneously. This 1:1 real-world motion is defined as being physically identical to the apparent translation and acceleration inherent in the virtual motion scene presented to the user.

[0057] refer to figure 1 and 2 , showing three orthogonal linear axes X, Y and Z in real space 1 . The point P can be directly translated along the Z axis, the entire Z axis can be directly translated along the Y axis, and the entire Y axis can be directly translated along the X axis. It can be seen that by combining simultaneous motion along a...

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Abstract

A versatile translational and rotational motion simulator comprising a first apparatus to translate a user in a first linear direction; a second apparatus to translate the user in a second linear direction; a third apparatus to translate the user in a third linear direction; a fourth apparatus disposed on the third apparatus to support the user throughout the first, second, and third linear translations; a gimbal assembly disposed on the fourth apparatus and including a positional tracking sensor and / or reference device to track the position of a user's head; a virtual reality device to createa virtual reality scene within the mind of the user; a sound system to create an auditory sensation within the mind of the user; microelectronics; and a programmable controller, the simulator being operable to translate the user forward and backward in the first, second, and third linear directions and the first, second, and third rotational directions simultaneously.

Description

[0001] Relationship to other applications and patents [0002] This application claims priority to pending U.S. Provisional Patent Application Serial No. 62 / 315,111 filed March 30, 2016. technical field [0003] The present disclosure relates generally to virtual reality; more specifically, the present disclosure relates to an all-in-one system for generating and combining realistic translational and rotational motions of a simulator user and a virtual scene as perceived by the simulator user. Background technique [0004] Existing technologies related to devices that move people, including roller coasters and other rides, execute accelerations and velocities in specific directions under a specific force of gravity to create an exhilarating and exhilarating sensation within the user. Other means of moving people, such as elevators, have the sole purpose of transporting people vertically from one location to another. Motion simulators used for training also allow people to m...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/0346
CPCA63G31/16
Inventor 尼古拉斯·G·苏特尔
Owner 尼古拉斯 G 苏特尔
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