Cross-map Pathfinding Method for Multiplayer Online Games
A network game and map technology, which is applied in the field of cross-map pathfinding in multiplayer online games, can solve problems such as increasing the amount of client resources and inability to achieve synchronization, and achieve the effect of improving computing efficiency
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[0030] see figure 1 , figure 2 , the present invention discloses a cross-map pathfinding method for a multiplayer online network game. The cross-map pathfinding method includes: generating a map jump table by parsing the map and dynamic connection event information when the server is started, and Mark the nodes of dynamic connection events; when the user requests cross-map pathfinding, obtain a shortest jump path according to the map jump table, and verify whether the dynamic event jump part is reachable, if not, return without dynamic event Path; if there are multiple paths with the same length, further filter according to the specific coordinate points of the start and target positions; send this path list to the client, and the client will perform pathfinding and jumping inside the map one by one; if there are dynamic events on the path Yes, an event query is performed every time a graph is passed, and the path is resent when a change occurs.
[0031] The cross-map pathf...
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