Four-dimensional preschool education chair under virtual reality environment
An infant education chair and virtual reality technology, applied in the field of four-dimensional infant education chair, can solve problems such as inability to meet children's physical, psychological, and behavioral needs, the needs of children's physical and mental development, incompatibility between laws and characteristics, and large differences in expectations.
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Embodiment 1
[0119] A four-dimensional children's education chair in a virtual reality environment is characterized in that: its composition includes a seat 12, the bottom end of the seat 12 is provided with a motion platform 1, the motion platform 1, and the motion platform 1 The front surface of the seat 12 is provided with an operation screen 2, the upper surface of the armrest of the seat 12 is placed with a multifunctional table 4, the inner side of the armrest of the seat 12 is provided with an air outlet 3, and the front of the multifunctional table 4 is A display screen 5 is suspended above, the top of the display screen 5 is provided with one end of a telescopic link 9, and the other end of the telescopic link 9 is connected to the top of the backboard of the seat 12,
[0120] A camera 8 is set on the back of the seat 12, a smart cushion 6 is set under the camera 8, and a sound 7 is respectively set on both sides of the smart cushion 6,
[0121] The back side of described seat 12 ...
Embodiment 2
[0124] In the four-dimensional infant education chair under the virtual reality environment described in Embodiment 1, an embedded host is installed in the control cabinet 11, and the embedded host sends / receives control signals through the antenna, and the embedded host sends / receives control signals to the speaker. LB transmits signals, the embedded host transmits signals to the camera, the embedded host transmits signals to the touch-sensitive liquid crystal display through data lines, and the embedded host is connected to the seat control system through wiring terminals.
Embodiment 3
[0126] The four-dimensional infant education chair under the virtual reality environment described in Embodiment 2, the embedded host computer includes a chip U0, the No. 1 pin of the chip U0 is connected to the No. 5 pin of the interface S0, and the No. 5 pin of the chip U0 The No. 2 pin of the interface S0 is connected to the No. 4 pin of the interface S0 and one end of the resistor R16, and the other end of the resistor R16 is connected to the working voltage 3.3V and the No. 1 pin of the interface S0, and the No. 3 pin of the chip U0 The pin is connected to the No. 7 pin of the interface S0, and the No. 4 pin of the chip U0 is connected to the No. 6 pin of the interface S0,
[0127] The No. 5 pin of the chip U0 is connected to one end of the resistor R14, the other end of the resistor R14 is connected to one end of the resistor R15 and one end of the capacitor C00, and the other end of the resistor R15 is connected to a working voltage of 3.3V.
[0128] The other end of th...
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