Game scene-based target object identification method and device

A game scene and recognition method technology, applied in character and pattern recognition, instruments, computer components, etc., can solve problems such as costing users, losing interest in games, reducing user experience, etc., and achieve the effect of automatic recognition

Active Publication Date: 2018-01-16
BEIJING QIHOO TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, the inventor found in the process of realizing the present invention that the above-mentioned methods in the prior art have at least the following defects: at present, users often need to determine the target object in the game scene by themselves, especially when the target object is displayed in the game interface. When it is not fixed (such as the "gold coin" icon with an unstable position in the game interface), it will consume a lot of energy for the user to identify the target, thus making the user lose interest in the game and reducing the user experience
Therefore, there is still a lack of a method and device that can accurately and automatically identify objects in a game scene

Method used

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  • Game scene-based target object identification method and device
  • Game scene-based target object identification method and device
  • Game scene-based target object identification method and device

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Embodiment Construction

[0025] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art.

[0026] figure 1 A schematic flowchart of a game scene-based object recognition method provided according to an embodiment of the present invention is shown. Such as figure 1 As shown, the method includes:

[0027] Step S110, predetermine the reference area and the non-reference area included in the object to be recognized, acquire the pixel information of the reference area, the pixel information of the non-reference area and the...

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Abstract

The present invention discloses a game scene-based target object identification method and device, wherein the method comprises the steps of pre-determining a reference area and a non-reference area contained in a to-be-identified target object, and obtaining the pixel information of the reference area, the pixel information of the non-reference area and a relative coordinate value of the non-reference area relative to the reference area; during the game operation period, if a current operating interface has an area matching the pixel information of the reference area, determining the matchingarea as a first area; according to the relative coordinate value of the non-reference area relative to the reference area, determining a second area corresponding to the first area; when the pixel information of the second area matches the pixel information of the non-reference area, identifying an object containing the first area and the second area in the current operating interface as the target object. According to the scheme, the target object in a game scene can be identified accurately, and the demand of identifying the target object in the game scene automatically is satisfied.

Description

technical field [0001] The present invention relates to the technical field of electronic information, in particular to a game scene-based object recognition method and device. Background technique [0002] With the rapid development of information technology and society, various electronic games have enriched people's entertainment life. When operating a video game, a user often needs to first recognize certain objects in the game scene, and then perform corresponding operations. For example, on the home page of the game, you need to identify icons such as "Start" first, and then click on them to enter the game; or, in the game fighting scene, when you need to "pick up gold coins", you need to first determine the position of the "gold coin". Then perform the appropriate action on it. [0003] However, the inventor found in the process of realizing the present invention that the above-mentioned methods in the prior art have at least the following defects: at present, users...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06K9/32G06K9/46G06K9/62
Inventor 何志鹏王正晖
Owner BEIJING QIHOO TECH CO LTD
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