System achieving virtuality and reality interaction
A realistic, operating system technology, applied in user/computer interaction input/output, toys, sports accessories, etc., can solve problems such as poor experience, inability to directly apply animation games, without considering the characteristics of game animation products, etc. The effect of simplifying the game
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[0020] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments. Terms such as "upper", "lower", "left", "right", "middle" and "one" quoted in the preferred embodiment are only for convenience of description, and are not used to limit the scope of the present invention. The scope of implementation and the change or adjustment of its relative relationship shall also be regarded as the scope of implementation of the present invention without substantive changes in technical content.
[0021] Before describing the specific embodiment of the present invention, the noun in the present invention is explained as follows:
[0022] Figures: Refers to the character peripheral products supporting animation and games. The original English text is Garage Kits. Now it generally refers to various characters, objects, animal and plant toys and dolls made of resin, PVC and other materials.
[0023] NFC: It is the abbreviatio...
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