Texture dynamic organization method for fine three-dimensional model
A three-dimensional model and texture technology, applied in the field of geographic spatial information systems, to achieve the effect of saving space, speeding up and reducing redundancy
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[0040] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0041] see figure 1 The principle of establishing the texture index after serialization of the fine 3D building model of the present invention is to establish an index tree based on the 3D data model based on the octree, and record its node coordinates to generate Morton codes, and index the index tree while establishing the index tree and A process of dynamic organization of texture data that dynamically aggregates associated texture files and finally generat...
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