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Educational toy set and HSV based color identification method for Rubik's cube

A Rubik's Cube and kit technology, applied in character and pattern recognition, computer parts, image data processing, etc., can solve problems such as the inability of the camera to capture images, the lack of game interactivity, and the inaccurate analysis results.

Active Publication Date: 2016-06-29
SHANGHAI PUTAO TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Although the above-mentioned educational toy kit solves the problem of lack of interactivity in games on tablet computers, due to the large base plate, the location of the Rubik’s Cube often deviates, resulting in the camera not being able to capture a complete image, and the image is prone to errors. Analysis results Problems such as inaccuracy appear, and at the same time, it is impossible to judge the color of the Rubik's cube grid, and it is impossible to analyze whether the Rubik's cube splicing is accurate

Method used

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  • Educational toy set and HSV based color identification method for Rubik's cube
  • Educational toy set and HSV based color identification method for Rubik's cube
  • Educational toy set and HSV based color identification method for Rubik's cube

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0100] figure 1 It is a structural schematic diagram of an educational toy kit of the present invention.

[0101] figure 2 It is the rear view of the bracket of an educational toy kit of the present invention.

[0102] image 3 It is a perspective view of a bracket of an educational toy kit of the present invention.

[0103] Figure 4 It is a structural schematic diagram of the bottom plate of an educational toy kit of the present invention.

[0104] like Figure 1-4 As shown, an educational toy kit includes a bracket 1, a helmet detector 2 and a base plate 3, and the bracket 1 is installed on the base plate 3, and the helmet detector 2 is installed on the bracket 1; the base plate 3 is provided with a first groove above 301; bracket 1, the bottom has a protrusion 101, the protrusion 101 is installed in the first groove 301, the top has a second groove 102 and a third groove 103, the second groove 102 is used to place a tablet computer; helmet detection The device 2 is...

Embodiment 2

[0117] Figure 5 It is a flowchart of an HSV-based Rubik's Cube color recognition method in an educational toy kit.

[0118] like Figure 5 Shown, a Rubik's Cube color recognition method based on HSV in a kind of educational toy kit, comprises the steps:

[0119] Step 1, install the game program in the tablet computer, the game program is provided with a scanning interface, and the scanning ROI is set on the scanning interface, and the scanning interface includes a single-sided scanning mode and a double-sided scanning mode;

[0120] The scanning interface is composed of square grids. According to the selected order of the Rubik’s Cube, the ROI of the scanning region of interest is set in advance; when the single-sided scanning mode is used, the ROI of the region of interest is the same as that of the single side of the Rubik’s Cube; when the double-sided scanning mode is used, the ROI of the region of interest The regional ROI is composed of two vertical planes, and each ve...

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Abstract

The invention provides an educational toy set and an HSV based color identification method for a Rubik's cube, and relates to the fields of detecting and processing technologies of computer vision. The educational toy set comprises a support, a base plate, a helmet detector and a positioning hole, wherein the support is mounted on the base plate, the helmet detector is mounted on the support, and the base plate is provided with a first groove; the bottom of the support includes a projection which is mounted in the groove; the top of the support includes second and third grooves; and the helmet detector is mounted in the third groove. A tablet computer provided with a game program is mounted on the educational toy set, and the Rubik's cube is placed on the base plate; the tablet computer collects images; rim shapes of colored color blocks of the Rubik's cube are detected in the image; the amount of ovals is used to determine whether the Rubik's cube is placed in the correct position; influence of ambient light on the image color is removed to obtain an original scene image; and the tone value of the original scene image in an HSV color space is calculated to determine the color of each color block. According to the method, whether the Rubik's cube is placed in the correct position and the colors of the color blocks of the Rubik's cube can be determined rapidly.

Description

technical field [0001] The invention relates to the technical field of computer vision detection and processing, in particular to an educational toy kit and an HSV-based Rubik's Cube color recognition method thereof. Background technique [0002] Now there are many interesting preschool education game applications or children’s games on tablet PCs, but they often just let children finger and draw on the screen, which lacks interactivity, and looking at the screen for a long time is likely to cause damage to the eyes; Traditional game toys have outdated the development of the times, and cannot meet children's learning and playing needs in form, and are not convenient for children and parents to interact and communicate. [0003] In order to solve the above problems, an educational toy kit has been successfully developed in the field of computer vision recognition processing technology, including: a bracket, a helmet detector and a base plate, and the bracket is installed on t...

Claims

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Application Information

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IPC IPC(8): G06T7/40G06T7/00G06K9/32G06K9/46
CPCG06T2207/10024G06V10/25G06V10/56G06T7/40
Inventor 程潇范旭张乾
Owner SHANGHAI PUTAO TECH CO LTD
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