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Virtual reality content generation method and playing device

A technology of virtual reality and playback device, applied in the input/output process of data processing, input/output of user/computer interaction, instruments, etc., can solve the problems of lack of VR content, achieve wide applicability, reduce usage and experience Threshold, the effect of enriching experienceable content

Inactive Publication Date: 2015-12-02
SHENZHEN COOLHEAR INFORMATION TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In view of this, the purpose of the present invention is to provide a method for generating virtual reality content and a playback device to solve the problem of lack of VR content in the existing technology

Method used

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  • Virtual reality content generation method and playing device
  • Virtual reality content generation method and playing device
  • Virtual reality content generation method and playing device

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Embodiment Construction

[0024] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0025] The specific embodiment of the present invention provides a method for generating virtual reality content, such as figure 1 As shown, the method is applied to a terminal device, such as a mobile phone, a tablet computer or a computer, and is not limited here, and mainly includes the following steps:

[0026] S101. The terminal device loads and displays a first picture;

[0027] Specifically, the first picture may be a two-dimensional picture, or may be a three-dimensional picture. The first picture includes but is not limited to a picture stored in the terminal device, a picture stored in ...

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Abstract

The invention discloses a virtual reality content generation method and a playing device. According to the generation method, a first picture is loaded and displayed on a terminal device, an audio effect label is added to at least one first position of the first picture, and the first image and the audio effect label are synthesized and created into a virtual reality packet. The playing device comprises a loading unit used for loading the virtual reality packet, a display unit used for displaying the first picture and a pattern, displaying the first position, in the audio effect label, and an audio playing unit used for playing a first voice in the audio effect label selected by a user. By means of the virtual reality content generation method and the playing device, the virtual reality packet can be conveniently generated by the user himself / herself, the user shares the virtual reality packet with other people and interacts with other people in time, a use and experience threshold of the virtual reality technology is reduced, content capable of being experienced in the technical field is enriched, and popularization and development of the virtual reality technology are promoted. Meanwhile, a commodity mode which is simpler, low in cost and wide in applicability is created for virtual reality content service providers.

Description

technical field [0001] The invention relates to the field of computer graphics and audio processing, in particular to a virtual reality computer graphics and audio processing field. Background technique [0002] Virtual reality technology (Virtual Reality technology, referred to as VR technology) is a computer simulation system that can create and experience a virtual world. It uses computer technology and multimedia technology to realize the system simulation of interactive 3D dynamic scene and physical behavior of multi-source information fusion, and enables users to experience the virtualized scene immersively. [0003] Today, VR technology has been applied in entertainment, medicine, industrial manufacturing and other fields, but the current VR implementation technology has high technical and equipment requirements in terms of content generation and experience. For example, if users want to experience VR scenes, they must first VR content service providers use specializ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F3/16G06F3/0484
Inventor 徐勇
Owner SHENZHEN COOLHEAR INFORMATION TECH CO LTD
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