Real human body three-dimensional modeling method specific to personalized virtual fitting
A real human body and virtual fitting technology, applied in the field of computer vision, can solve the problems of the accuracy and completeness of 3D models that are difficult to meet the requirements of practical applications, lack of texture information, etc. Effect
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[0055] figure 1 A general flow diagram of the invention is shown. From figure 1 It can be seen that the input video data needs to go through several steps such as feature matching, key frame selection, 3D point cloud generation, template mapping, texture mapping, etc., to obtain the final complete human body model. Its specific implementation is as follows:
[0056] (1) Human body video data preparation.
[0057] Subject A wears tights printed with rich texture patterns (specifically, black and white checkerboard grids) and keeps standing still. The testee's arms should not hang down naturally or close to the body, but should be kept straight and slightly open to the sides of the body by 25 to 50 degrees; similarly, the testee's legs should not be close together, and should keep an upright posture and shoulder-width apart. Measurer B uses a mobile phone or a digital camera to shoot a video around subject A.
[0058] (2) Perform feature extraction and matching on two adja...
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