A fast scaling method for GPU-based 2D seismic images
A seismic image, fast technology, applied in the direction of image data processing, image data processing, graphics and image conversion, etc., can solve the problems of slow zooming speed, poor zooming effect, accelerated display, etc., achieve fast zooming speed, improve zooming and interaction effect, the effect of smooth edge transition
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[0060] The method of the invention utilizes the parallelism and massiveness of the seismic data, first performs block processing on the massive data, and obtains data blocks of a suitable size within the display range. Secondly, through the GPU-accelerated bicubic interpolation algorithm, the data blocks of appropriate size are scaled. Finally, combining the characteristics of cuda and openGL, using cuda and openGL interoperability technology to accelerate fast display. The patented algorithm is applied to the color map display of massive seismic data, so that the geological interpretation software has both high-quality scaling effects and good interaction. Specific steps are as follows:
[0061] Step 1. Blocking of massive seismic profile data:
[0062] In order to achieve the purpose of real-time display of massive seismic image data, it is a commonly used and effective basic method to establish a storage and management mechanism based on block technology. Before scaling ...
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