Drafting method for virtual running athlete based on video texture
A technology for video textures and athletes, applied in the field of drawing virtual runners, can solve problems such as excessive drawing overhead, discontinuous animation, and large storage space, so as to reduce manpower and material resources, improve playability and attractiveness, Create handy effects
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[0048] 1) Make a virtual runner video and video background picture that includes animation effects. The steps are:
[0049] (1) Choose an environment with a static background and stable lighting;
[0050] (2) Take a background picture with a video camera;
[0051] (3) Keep the orientation of the camera unchanged, and shoot a character video with an animation effect, as a virtual runner in the game;
[0052] In addition to using a video camera to shoot video, the second way to create an avatar is: first create an animation model in a 3D modeling tool, and select a solid color background as the video background, and then render the video with animation effects.
[0053] 2) In the virtual scene of the game, create a billboard and display the video as a texture on the billboard. The steps are:
[0054] (1) Pass the video file name as a parameter to the video texture interface provided by the existing game engine;
[0055] (2) according to the position and the size of the virt...
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