Fast graphical developing system
A development system and graphic technology, applied in the parts of the TV system, image communication, TV and other directions, can solve the problems of time-consuming, heavy burden on programmers, coding, etc., and achieve the effect of shortening debugging time and simplifying the work of interface design.
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[0035] The present invention will be further described below with reference to the accompanying drawings and embodiments.
[0036] figure 1 The functional modules of a preferred embodiment of the rapid graphical development system of the present invention are shown. See figure 1 , the rapid graphical development system 10 includes a core data storage unit 11 , a data processing interface 12 and a user editing unit 13 .
[0037] The core data storage unit 11 maintains a core data block, the data block covers all the data of an OSD, and any changes of the OSD can be reflected by the data block. The data blocks are displayed in a tree structure, such as figure 2 As shown, the entire data tree is divided into 5 layers: the first layer is the root node, which identifies the entire OSD project (project); the second layer is the resource and interface used by the OSD, including the global bitmap, Icons, fonts, etc.; the third layer is the resource item (res_item) and the window ...
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