Game control system and method based on stereo vision
A technology of game control and stereo vision, applied in the field of game control systems based on stereo vision, to achieve the effects of improving calibration accuracy, easy implementation and operation, and simplifying calibration operations
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[0046] The present invention will be described in detail below in conjunction with the accompanying drawings. It should be pointed out that the described embodiments are for the purpose of illustration only, and do not limit the present invention.
[0047] According to FIG. 1 of the present invention, a game control system based on stereo vision is shown in a block diagram: including: a calibration device 1, a synchronous image acquisition device 2, a two-dimensional image feature analysis device 3, a three-dimensional feature acquisition device 4, video control parameter extraction and Conversion device 5, control interface 6, wherein:
[0048] The calibration device 1 is implemented by a computer algorithm, and is used to calibrate the internal and external parameters of the multi-camera device through the checkerboard image collected by the camera;
[0049] The synchronous image acquisition device 2 is realized by a computer algorithm, and is used for real-time and synchro...
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