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Electronic game controlling method and controlling system

A technology for electronic games and game control, applied in the field of electronic games, can solve problems such as inability to use the client, control electronic games, and users cannot use them, and achieve the effects of convenient feeding and payment experience, reducing loss, and prolonging online growth time

Active Publication Date: 2007-11-07
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The user cannot use the communication terminal to control the electronic game on the Internet, nor can the client control the electronic game on the communication terminal

Method used

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  • Electronic game controlling method and controlling system
  • Electronic game controlling method and controlling system
  • Electronic game controlling method and controlling system

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Embodiment Construction

[0033] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0034] The core idea of ​​the present invention is that the game server uses the relay server as a bridge for transmitting data information between the mobile communication network and the Internet, so that the communication terminal, the game server and the network client can interact with data information, and realize the use of network client control. The purpose of electronic games on communication terminals. The present invention further processes the relevant data information of the electronic game into a mode supported by the communication terminal, downloads it to the communication terminal, enables the communication terminal to display the relevant information of the electronic game, and realizes the purpose of using the c...

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PUM

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Abstract

A method for controlling electronic game includes processing data information of electronic game to mode supported by communication terminal by game server, sending game control command to retransmission server by communication terminal, using said retransmission server to convert said control command to be format being able to be identified by network, retransmitting control command in converted format to game server and controlling electronic game by game server according to said control command. The control system used for realizing said method is also disclosed.

Description

technical field [0001] The invention relates to the field of electronic games, in particular to an electronic game control method and control system. Background technique [0002] Video games are a form of entertainment that people use to relax in their free time. Among them, virtual pet games are very representative. Virtual pet is a casual game designed to simulate the habits of real pets on the network or communication devices. Like real pets, virtual pets also need to be fed, bathed, and see a doctor. The difference is that virtual pets live in electronic signal simulation scenes middle. In order to increase the fun of virtual pet games, game designers have also added many humanized functions to virtual pets, such as part-time jobs and marriages. At present, virtual pet games can be roughly divided into two categories, one is based on the Internet platform, and the other is based on communication terminal platforms such as mobile phones. [0003] Realizing the virtua...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/08H04L12/58A63F13/00A63F13/335A63F13/56A63F13/825
Inventor 周礼平
Owner TENCENT TECH (SHENZHEN) CO LTD
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