Board game for teaching principles of abundance
a board game and abundance technology, applied in the field of games, can solve the problems of not providing the player interaction available, not teaching more than, and expensive seminars and training programs, and achieve the effect of learning during game play
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[0040]For purposes of describing the preferred embodiment of the invention, the following definitions are adopted:
[0041]Abundance: a condition of fulfillment marked by high personal integrity, character and service to others which leads to happiness and personal prosperity in all aspects of one's life;
[0042]Asset: an interest in an income producing property, including a business interest, real estate, intellectual property, stock, bonds, precious metals or other marketable property;
[0043]Character: a measure of one's personal effectiveness, also referred to herein as potential energy; and
[0044]Facilitator: a feature that evokes thoughtful participation by a player akin to the interactive environment typically created by a live presenter at an educational seminar.
[0045]In the following detailed description of the preferred embodiments, reference is made to the accompanying drawings, which form a part hereof, and within which are shown by way of illustration specific embodiments by wh...
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