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Host console of an electronic gaming system and method of moving a game controlled by the system

a technology of electronic gaming system and host console, which is applied in the direction of coin-freed apparatus, meter-controlled dispenser apparatus, indoor games, etc., can solve the problems of inability of electronic gaming system to efficiently and conveniently relocate players to another inactive table, potential human dealer error, and lack of human element, so as to reduce the risk of human error, minimize the interruption of gaming, and minimize the effect of players' troubl

Inactive Publication Date: 2006-12-21
POKERTEK
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

"The patent describes an electronic gaming system that has multiple tables with player interaction areas. The system assigns games to each table and allows players to choose which table they want to play. When a table is not being played, it is considered inactive. The system also allows the host to move games and players from one table to another. The technical effects of this system include automation without the need for a human dealer, efficient switching between tables, and minimal interruption or trouble for players."

Problems solved by technology

Unfortunately, traditional poker is potentially prone to human dealer error.
One major drawback of internet and stand-alone type games is the lack of the human element.
Unfortunately, if an EPIA breaks down or any portion of the table becomes undesirable for further play of the game, the electronic gaming system is not capable of efficiently and conveniently relocating the players to another inactive table.
Players well into a game and players holding good cards for a particular hand can be inconvenienced without the ability to resume play where the game left-off at the time of malfunction or when play at the table became undesirable.

Method used

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  • Host console of an electronic gaming system and method of moving a game controlled by the system
  • Host console of an electronic gaming system and method of moving a game controlled by the system
  • Host console of an electronic gaming system and method of moving a game controlled by the system

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Embodiment Construction

[0046] In the illustrated embodiment and as best shown in FIGS. 1-4, an electronic gaming system 10 and method of operation embodies the present invention. The system 10 utilizes electronic cards 76 or electronic chips and electronic playing cards 76 to provide an automated card game for play by one or more players. It should be noted that the description that follows is directed towards a gaming system 10 which utilizes electronic cards and chips (for wagering). However, the system 10 may also provide a non-wagering (without electronic chips) automated card game. Preferably, a human dealer is not required, thus the system 10 handles all dealer functions. For the purposes of illustration, the system will be described as applied to an electronic poker game known as Texas Hold'em. However, the present invention is not limited to any particular card game.

I. The Game

[0047] Referring to FIGS. 3-6, in Texas Hold'em, each player at an electronic gaming or poker table 18 is electronicall...

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PUM

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Abstract

An electronic gaming system has a plurality of tables each having a plurality of electronic player interaction areas (EPIA's) spaced preferably about a table periphery so that a gaming player locates oneself in front of a respective EPIA to play a game. A controller of the system assigns any one of preferably a variety of games to any one table. The player is then free to choose what game he / she desires to play by picking a particular table. When playing of a game is being conducted by the controller at a particular table, the table is considered to be active. When a table is without players and thus a game is not being played, the table is considered to be inactive. The gaming system has a host console that communicates with each EPIA via the controller for managerial control of the plurality of tables. A host interface of the host console enables input by a host to move a game and the respective players from an active table to an inactive table.

Description

CROSS REFERENCE TO RELATED APPLICATIONS [0001] The present application claims priority to U.S. Provisional Patent Application 60 / 683,810, filed May 23, 2005, and U.S. Provisional Patent Application (Ser. No. Not Available; Atty. Docket No. 60,667-091), both of which are hereby incorporated by reference in their entirety.FIELD OF THE INVENTION [0002] The present invention relates generally to an electronic gaming system and method of operation and more particularly to a host console of the system and method of moving a game controlled by the electronic gaming system. BACKGROUND OF THE INVENTION [0003] Gaming is an increasingly popular form of entertainment. Games, particularly, games of chance and skill where one or more players play and place wagers on a desired and / or predicted outcome can be played in a variety of ways and in a variety of places, including at a casino or other venue or on the Internet. Of the various forms of games that are available for play, many utilize playing...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCG07F17/3293G07F17/32
Inventor CRAWFORD, JAMES T. IIIWHITE, GEHRIG HENDERSONLESTER, JON
Owner POKERTEK
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