Game object position synchronization method and device in game and electronic equipment
A game and object technology, applied in the Internet field, can solve the problems of large transmission and high performance pressure of terminal equipment, etc., and achieve the effect of reducing performance pressure
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[0051] In order to make the above objects, features and advantages of the present invention more clearly understood, the present invention will be described in further detail below with reference to the accompanying drawings and specific embodiments.
[0052] At present, the solutions for implementing game object synchronization in games include state synchronization and frame synchronization:
[0053] State synchronization:
[0054] The player's terminal device will continuously upload the current position of the game object it controls in the game, and broadcast it to other players' terminal devices. Synchronize the position by smoothly transitioning the game object from the current position to the next position.
[0055] Frame sync:
[0056] The player's terminal device sends the game command corresponding to the game object to the server, the server receives and summarizes it, and then forwards it to all terminal devices logged in the same game, and the terminal device p...
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