Game data synchronization method and system, equipment and storage medium
A technology of game data and operating data, applied in the computer field, can solve the problem of poor real-time performance of game data, and achieve the effect of taking into account fluency and ensuring real-time performance
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[0037] The following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of them. Based on the implementation manners in the present invention, all other implementation manners obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of the present invention.
[0038] see figure 1 , the present invention proposes a game data synchronization method, the method comprising:
[0039] S1. Monitor the operation data, display screen and network status of different clients in real time through the server;
[0040] S2. Screen out the client with the latest operating data and the latest display screen from different clients according to the preset time interval as the current standard client;
[0041] Specificall...
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