Video behavior identification method and system
A recognition method and behavior technology, applied in character and pattern recognition, instruments, biological neural network models, etc., can solve the problems of affecting recognition accuracy, not fully considering the timing information and context information of a single person, etc.
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Embodiment 1
[0067] The embodiment of the present invention provides a video behavior recognition method, which can be applied to various scenarios such as video behavior recognition. A typical application scenario is sports video understanding, automatic analysis of sports tactics, etc. Sports video is an important type of media data. With a large audience and huge application prospects, it has attracted extensive attention from academia and industry. With the popularization of mobile devices and the Internet, people's demand for sports videos has shifted from direct viewing and simple browsing to diversified needs, such as highlight summary, specific event detection, program customization services, video content editing, etc., all of which rely on sports video understanding and behavior recognition. In sports games such as baseball, football, tennis, and volleyball, behavior recognition includes not only a single person performing a series of actions to complete a certain task, that is, ...
Embodiment 2
[0110] An embodiment of the present invention provides a video behavior recognition system, such as Figure 7 shown, including:
[0111] The feature extraction module 10 is used for performing multi-level feature extraction of the video to be identified. This module executes the method described in step S10 in Embodiment 1, which will not be repeated here.
[0112] The ROI initial detection module 20 is configured to perform initial detection of the ROI of the target object by using a deep fully convolutional network. This module executes the method described in step S20 in Embodiment 1, which will not be repeated here.
[0113] The ROI fine-tuning module 30 is configured to fine-tune the ROI by using the Markov random field to obtain the ROI set of the final target object. This module executes the method described in step 30 in Embodiment 1, which will not be repeated here.
[0114] Behavior recognition module 40 is used to simultaneously perform single-person behavior re...
Embodiment 3
[0117] An embodiment of the present invention provides a computer device, such as Figure 8 As shown, the device may include a processor 51 and a memory 52, wherein the processor 51 and the memory 52 may be connected via a bus or in other ways, Figure 8 Take connection via bus as an example.
[0118] The processor 51 may be a central processing unit (Central Processing Unit, CPU). Processor 51 can also be other general processors, digital signal processor (Digital Signal Processor, DSP), application specific integrated circuit (Application Specific Integrated Circuit, ASIC), field programmable gate array (Field-Programmable Gate Array, FPGA) or Other chips such as programmable logic devices, discrete gate or transistor logic devices, discrete hardware components, or combinations of the above-mentioned types of chips.
[0119]As a non-transitory computer-readable storage medium, the memory 52 can be used to store non-transitory software programs, non-transitory computer-exec...
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