Virtual object control method, device, terminal and storage medium

A technology for virtual objects and control methods, applied in the fields of devices, control methods for virtual objects, terminals and storage media, can solve the problems of a large number of users, a large server load pressure, and a large amount of calculation, so as to reduce the number of users and reduce the number of servers. Stress, the effect of reducing the amount of calculation

Active Publication Date: 2022-03-18
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the above-mentioned related technologies, the number of users required to participate in a game in a single game is large, and the amount of calculation is large, resulting in heavy load pressure on the server

Method used

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  • Virtual object control method, device, terminal and storage medium
  • Virtual object control method, device, terminal and storage medium
  • Virtual object control method, device, terminal and storage medium

Examples

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Embodiment Construction

[0056] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary embodiments do not represent all implementations consistent with this application. Rather, they are merely examples of approaches consistent with aspects of the application as recited in the appended claims.

[0057] Before introducing and describing the embodiments of the present application, the relevant terms involved in the present application are firstly explained.

[0058] 1. Virtual objects

[0059] A virtual object is a virtual character that a user account controls in an application. Taking the application program as an example of a game application program, the virtual object refers to a game character...

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PUM

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Abstract

The application discloses a virtual object control method, device, terminal and storage medium, belonging to the technical field of computer applications. The method includes: after the game match is started, acquiring role assignment information of the first user account participating in the game match; when the first user account is assigned as the first role, displaying first prompt information; responding to For the control operation of the first character, the first character is controlled to execute the operation for the second character in the virtual environment provided by the game match; after the game match is over, the match result of the first user account is acquired and displayed. The technical solution provided by the embodiment of this application divides virtual objects into first and second characters with unequal numbers, so that the user can control the first character or the second character to play a game, and on the premise of ensuring the game experience, reduce the The number of users in a single game match reduces the amount of calculations, thereby effectively reducing the pressure on the server.

Description

technical field [0001] The present application relates to the field of computer application technology, and in particular to a virtual object control method, device, terminal and storage medium. Background technique [0002] In the game application, the user can control the virtual object to fight in the virtual environment provided by the game application. [0003] In some game applications, the game mode of the game is only to divide the virtual objects controlled by the user into two camps with the same number of virtual objects, and the total number of people needs to reach a certain scale. A certain level of game effect can only be achieved by fighting against each other. For example, the 5v5 game match mode is a match mode accepted and loved by the majority of users. [0004] In the above-mentioned related technologies, a single game requires a large number of users to participate in the game, and the amount of calculation is large, resulting in heavy load pressure o...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/358A63F13/55A63F13/837A63F13/52A63F13/847
CPCA63F13/358A63F13/55A63F13/837A63F13/52A63F13/847A63F2300/534A63F2300/8076
Inventor 刘智洪
Owner TENCENT TECH (SHENZHEN) CO LTD
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