Course recording live broadcast method and system
A touch-control device and numerical technology, applied in the fields of Internet and image processing, can solve the problems of detachment of teachers, low definition of projected images, and inability to touch, and achieve high-quality real-time keying and synthesizing effects.
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Embodiment 1
[0037] This embodiment provides a class recording and live broadcast system capable of touching and projecting content. The system includes an atomized green film, a projection device, a touch device, a camera device, and a data processing device.
[0038] The touch device includes several infrared emitting and receiving elements, and the infrared detection net formed by them covers the atomized green film. In this embodiment, the touch device is a transmitting tube and a receiving tube composed of an infrared emitting element and a receiving element, which are respectively assembled around the atomized green film to form a frame, so that the infrared detection net covers the atomized green film. The touch device sends the touch signal collected by the infrared detection network to the data processing device.
[0039] The data processing device of this embodiment is a computer, such as figure 1 As shown, the computer's own camera is used as the camera device. Connect the co...
Embodiment 2
[0044] The difference between this embodiment and Embodiment 1 is that the imaging device is an independent camera, and the system structure is as follows figure 2 shown. The camera can be a high-definition and 4K camera, and the SDI and HDMI video capture card can be installed on the computer to be compatible with all high-definition and 4K cameras on the market.
Embodiment 3
[0046] The difference between this embodiment and Embodiment 1 is that it also includes a Kinect somatosensory camera, and the system structure is as follows: image 3shown. The Kinect somatosensory camera can realize real-time dynamic capture, capture the teacher's gesture commands through the Kinect somatosensory camera, and develop custom gesture commands based on the programming language in advance, which can realize the use of gesture commands to control the projection screen. Using Kinect somatosensory combined with custom gesture commands, it is possible to use gesture commands to control the projection screen. Kinect for Windows SDK can use languages such as C++, C# or VisualBasic to develop gesture commands, such as: zoom in, zoom out, turn pages, return, select and other common commands used by computers.
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