Three-dimensional human body animation reconstruction method
A human body, three-dimensional technology, applied in the field of three-dimensional dynamic graphics processing, can solve the problems of poor user experience, complexity, long modeling time, etc.
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[0060] A method for reconstructing animation of a three-dimensional human body involved in this embodiment, the process steps are as follows:
[0061] S1. Obtain human body three-dimensional pose estimation
[0062] The video frame sequence V={I that continuous 16 frames of images are formed 1 ,I 2 ,...,I 16}, use the HRNet (high resolution network) model to perform high resolution feature extraction on a single image, and obtain a high resolution feature sequence F={f 1 ,f 2 ,..., f 16}, the high-resolution feature sequence F={f 1 ,f 2 ,..., f 16} Input the time generator to obtain the human body posture parameter sequence P={p 1 ,p 2 ,...,p 16}, where the body pose parameter p corresponding to the i-th frame image i =(x i ,X i ,θ i ,β i ); the human body posture parameter sequence P={p 1 ,p 2 ,...,p 16} into the motion discriminator to obtain a sequence of probability values d={d 1 , d 2 ,...,d 16}, judge whether the generated human motion posture sequ...
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