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Object rendering method and device, storage medium and electronic device

A technology of object and normal direction, applied in the computer field, can solve the problem of high cost, achieve the effect of saving cost and improving rendering efficiency

Active Publication Date: 2020-04-14
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] Embodiments of the present invention provide an object rendering method and device, a storage medium, and an electronic device, so as to at least solve the technical problem of high overhead in character rendering in related technologies

Method used

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  • Object rendering method and device, storage medium and electronic device
  • Object rendering method and device, storage medium and electronic device

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Embodiment Construction

[0022] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0023] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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PUM

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Abstract

The invention discloses an object rendering method and device, a storage medium and an electronic device. The method comprises the steps of obtaining a target pixel point to be processed currently ina diffuse reflection map and a normal map of a to-be-rendered object; according to normal direction parameters corresponding to a pre-integration simulation module and the target pixel point, determining the first rendering color of the target pixel point, the pre-integration simulation module being used for simulating a pre-integration map, the pre-integration map being used for representing a corresponding relationship between curvature and a color band, and the normal direction parameter being used for representing a normal direction of the target pixel point in a world space coordinate system; and rendering the target pixel point by using the target rendering color. By the adoption of the technical scheme, the problem that in the prior art, expenditure is large in the role rendering process is solved.

Description

technical field [0001] The present invention relates to the field of computers, in particular to an object rendering method and device, a storage medium and an electronic device. Background technique [0002] In the rendering performance of game characters, skin is the most important aspect in the rendering performance of game characters. Generally speaking, there will be a large number of game characters in the game, and game players are very sensitive to the facial features of game characters. Among them, The most important physical feature of facial skin - translucency is a difficult point in rendering. Most of the light models that are easy to calculate are based on surface bounce, without light absorption or penetration. The translucent feature of facial skin is generally called It is subsurface scattering. This feature is very obvious in weak parts of the human body, such as ears, under backlight conditions. [0003] In order to be able to show such biological charac...

Claims

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Application Information

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IPC IPC(8): G06T15/04G06T15/50G06T15/60A63F13/50
CPCA63F2300/66A63F2300/6646A63F2300/6653A63F13/50G06T15/04G06T15/506G06T15/60G06T2210/62
Inventor 刘电屈禹呈化超煜李薇薇陆佳能
Owner TENCENT TECH (SHENZHEN) CO LTD
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