Intelligent message management method based on unity3d life cycle
A life cycle and message management technology, applied in the field of computer communication, can solve the problems of forgetting message logout and other area code running errors, and achieve the effect of saving writing, simplifying code and reducing development cost.
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[0024] 1. Code
[0025] 1. Create
[0026]
[0027] 2. Message sending
[0028]
[0029]
[0030] 3. Terminal
[0031]
[0032]
[0033] Two, the scene
[0034] 1. The scene before entering A: see figure 2 as shown,
[0035] see image 3 As shown, after entering A, a new message terminal user is created, and at the same time, the number of objects in the current object pool and the type of the message are printed out when the message is received.
[0036] 2. Enter D
[0037] see Figure 4 As shown, after entering D, entering D will delete all terminal use objects.
[0038] In a word, the present invention can use the Unity engine to run on various platforms it supports, and determine whether it is destroyed by monitoring the number of objects referencing it, so as to provide a set of simple and easy-to-use messages that do not need to pay attention to the message logout The management method, based on this method, will be able to realize the intelligen...
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