Hezhen fishskin painting simulation training system and implementation method
A technology of simulation training system and implementation method, applied in the field of Hezhen fish skin painting simulation training system, to achieve the effect of improving completeness and realism, breaking through equipment consumables, and sufficient training and learning
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[0057] In order to detail the technical content, structural features, objectives and effects of the present invention, the following will be described in detail in conjunction with the accompanying drawings.
[0058] Such as figure 1 As shown, the present invention integrates Leap Motion hand motion capture, computer graphics module, data transmission and conversion, and virtual reality technology, and proposes a new method for the inheritance and education and training of the fish skin painting of the Hezhen nationality. It consists of two parts, the human body layer and the computer layer. The human body layer is the two parts of perception and control that are directly interacted with by the brain. The corresponding computer layer also has input and output devices to map and interact with it. Using the Unity3D game development engine, build and daily In the hand training scene that is closely related to life, when the user operates, the Leap Motion sensor first captures the...
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