Methods, equipment, devices, and computer readable storage media for automatic testing for the game running

A technology for automated testing and game testing, applied in computing, indoor games, sports accessories, etc., can solve problems such as incompetence in writing game automated test cases, incompatibility of automated test scripts, and high requirements for testers. The effect of maintaining efficiency, lowering the writing threshold, and strong portability

Active Publication Date: 2022-08-05
TENCENT TECH CHENGDU
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

First of all, designing automated test cases for games requires testers to write test codes, which has high requirements for testers and requires testers to have a certain programming foundation, otherwise they will not be able to write game automation test cases
Furthermore, since the game's automated test cases are written by code, testers with a certain programming foundation are required to maintain them later, which increases the difficulty of maintenance
Secondly, the game's automated test cases are different from ordinary automated test cases and have a high dependence on the test framework. For example, the game's automated test scripts written based on the GAutomator automated test framework cannot be compatible with the Airtest automated test framework.
If the test framework is replaced after the game's automated test cases are written, the original automated test scripts need to be rewritten in large quantities

Method used

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  • Methods, equipment, devices, and computer readable storage media for automatic testing for the game running
  • Methods, equipment, devices, and computer readable storage media for automatic testing for the game running
  • Methods, equipment, devices, and computer readable storage media for automatic testing for the game running

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Embodiment Construction

[0031] In order to make the objectives, technical solutions and advantages of the present application clearer, the embodiments of the present application will be further described in detail below with reference to the accompanying drawings.

[0032] As used herein, "games" refer to games that can be run on machines, including but not limited to mobile phones, smart phones, tablets, laptops, desktops, game consoles, in-vehicle devices, such as televisions , players and other household appliances, but can be any device that can run games.

[0033] Since the testing of games is usually more complex than the testing of general software, some game testing frameworks have been developed in the prior art. figure 1An example of an integrated development environment for assisting the writing of automated test scripts for games, which is an integrated development environment that comes with the game automation testing framework Airtest. The main interface of the environment is roughly ...

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Abstract

Disclosed is an automated testing method for a game run by a machine, comprising: loading and parsing a project configuration file, wherein the project configuration file specifies a game to be tested and an automated test case file of the game; loading the automation of the game according to the project configuration file A test case file, wherein the automated test case file of the game includes a flow control keyword, the flow control keyword includes at least one first flow control keyword, and the first flow control keyword is a corresponding code implemented automated testing behavior; and executing automated testing of the game according to the automated test case file for the game. Also disclosed are an apparatus, device and computer-readable storage medium for automated testing of games.

Description

technical field [0001] The present application relates to automated testing, and more particularly, to a method, apparatus, apparatus, and computer-readable storage medium for automated testing of machine-run games. Background technique [0002] Games run by machines are increasingly favored by users, and the development and testing of games run by machines have reached a fever pitch. The existing game automation testing solutions mainly include an automatic testing solution based on game control recognition and an automatic testing solution based on the combination of image recognition and control recognition. For example, using Tencent's GAutomator automated testing framework can complete the identification and acquisition of game controls, and by writing test scripts, game controls can be automatically operated to complete the automated testing of the game. Compared with GAutomator, NetEase's Airtest automated testing framework can not only obtain and operate game contro...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/60G06F11/36
CPCA63F13/60G06F11/3688A63F2300/6009
Inventor 刘子强校莹蒋瑞捷
Owner TENCENT TECH CHENGDU
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