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Game video editing method and device

A game video and game technology, applied in the field of video processing, can solve problems such as reducing user experience and increasing the complexity of video editing

Active Publication Date: 2020-10-27
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present invention provides a game video editing method and device to solve the problem that the manual editing method in the prior art increases the complexity of video editing and reduces the user experience

Method used

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  • Game video editing method and device
  • Game video editing method and device
  • Game video editing method and device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0066] Such as figure 1 As shown, the game video editing method provided by Embodiment 1 of the present invention specifically includes the following steps:

[0067] Step 100: According to the received recording request, record the game video, and acquire the game data of the recorded game video; wherein, the game data represents the game event that occurs during the game of the user.

[0068] In practice, if the user wants to share the wonderful video clips they play while playing games, they need to use the video editing tool to manually edit the video clips. When editing, the user needs to find the desired video clips in the video first. , determine the position of the video segment, and then edit it, which is very inconvenient and cumbersome, and reduces the user experience.

[0069] In the embodiment of the present invention, manual editing by the user is no longer required, and automatic intelligent editing is realized.

[0070] Wherein, the game data represents the ga...

Embodiment 2

[0115] Based on the foregoing embodiments, the following uses a specific application scenario to further describe the foregoing embodiments in detail. See for details figure 2 As shown, in Embodiment 2 of the present invention, the execution process of the game video editing method is as follows:

[0116] refer to figure 2 As shown, in the embodiment of the present invention, it can be divided into two parts: a recording tool and an editing tool. Among them, the recording tool is used to record game video and obtain game data, and the editing tool is used to edit game video. Specifically:

[0117] 1) Recording tool.

[0118] Step 200: Record game video and obtain game data.

[0119] For example, if a recording button is set on the game interface, when the user is playing a game, he only needs to click the recording button to obtain game video and game data in real time.

[0120] Step 210: Save the game video and game data locally.

[0121] 2) Clip tool.

[0122] Step...

Embodiment 3

[0131] Based on the above examples, refer to image 3 As shown, the sequence diagram of the game video clipping method in the third embodiment of the present invention.

[0132] In this method embodiment, an editing tool, an editing server and a video server are included.

[0133] Step 300: The clipping tool sends a clipping rule information request to the clipping server.

[0134] Step 310: The clipping server issues clipping rule information to the clipping tool.

[0135] Step 320: The editing tool identifies the highlights according to the local game data and editing rule information.

[0136] Step 330: The editing tool edits the game video according to the highlights.

[0137] Step 340: The editing tool uploads and shares the edited video to the video server.

[0138] In the embodiment of the present invention, the editing tool reads the local game data, and according to the editing rule information, identifies each highlight segment from the game video, and edits the ...

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PUM

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Abstract

The present application relates to the field of video processing, and in particular to a game video editing method and apparatus. The method comprises: according to a received recording request, recording a game video, and acquiring game data of the game video; according to the game data and acquired editing rule information, identifying a game event from the game video, wherein the acquired editing rule information at least comprises the game event and an occurrence time; according to the occurrence time corresponding to the game event and the identified game event, determining the start time and end time of a highlight, corresponding to the game event, in the game video; and according to the start time and end time of the highlight in the game video, editing the game video.

Description

technical field [0001] The present invention relates to the field of video processing, in particular to a game video editing method and device. Background technique [0002] Usually, when a user is playing a game, there is a need to share the wonderful game video played by himself with others. However, generally a game takes half an hour, and the whole video is relatively large and takes a long time. It is not suitable to share the whole video with others. Therefore, it is necessary to edit the highlights into short videos and share them with others. . [0003] In the prior art, most products only provide a manual editing function for the user, and the user manually edits a desired video segment by dragging the video. [0004] In the prior art, although the manual editing method provides users with a good degree of freedom, it also increases the workload and complexity of video editing and reduces the user's usability. users, other users seldom use editing tools to edit a...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/433H04N21/44H04N21/472
CPCH04N21/4334H04N21/44H04N21/47205H04N21/433H04N21/472
Inventor 朱智时马景林
Owner TENCENT TECH (SHENZHEN) CO LTD
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