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Information processing method and device of human-machine interaction, computer equipment and readable medium

An information processing method and human-computer interaction technology, applied in sports accessories, indoor games, video games, etc., can solve the problems of restricting users and poor intelligence, and achieve the effect of more interactive mode and intelligent interactive mode.

Active Publication Date: 2018-11-16
BAIDU ONLINE NETWORK TECH (BEIJIBG) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Based on the above, the above-mentioned interactive processing in the interactive application of the prior art requires the user to click the keyboard or touch the screen to perform a contact action to realize the interaction, and the user's hand is bound during the interaction, resulting in poor intelligence in the interaction method

Method used

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  • Information processing method and device of human-machine interaction, computer equipment and readable medium
  • Information processing method and device of human-machine interaction, computer equipment and readable medium
  • Information processing method and device of human-machine interaction, computer equipment and readable medium

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Embodiment Construction

[0065] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0066] figure 1 It is a flow chart of Embodiment 1 of the information processing method for human-computer interaction of the present invention. Such as figure 1 As shown, the information processing method of human-computer interaction in this embodiment may specifically include the following steps:

[0067] 100. During the human-computer interaction process, according to the corresponding relationship between each time point and the relevant action prompt, when each time point arrives at the latest, display the corresponding time point-related action prompt on the interactive interface;

[0068] The execution subject of the information processing method for human-computer interaction in this embodiment is an information processing device for hu...

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Abstract

The invention provides an information processing method and device of human-machine interaction, computer equipment and a readable medium. The method comprises the steps that in the human-machine interaction process, through the corresponding relation of all time points and relevant motion prompts, the motion prompts relevant to the corresponding time points are displayed on an interaction interface before all the time points are reached at the latest; non-contact motions made by a user according to the motion prompts relevant to all the time points are collected; corresponding motion featuresare extracted from the collected motions of a user according to a feature extracting model which is trained in advance; a series of motions of the user in interaction are evaluated according to the corresponding relation of the preset time points and the corresponding motion features and the motion features, extracted at all the time points, of the user. According to the technical scheme, it is avoided that the user clicks a keyboard or touch a screen for contact-type motions to achieve interaction, and non-contact motion interaction can be adopted for playing games, so that the interaction mode of the games are more intelligent.

Description

【Technical field】 [0001] The present invention relates to the field of computer application technology, in particular to a human-computer interaction information processing method and device, computer equipment and a readable medium. 【Background technique】 [0002] With the development of science and technology, the emergence of various interactive applications has gradually enriched people's spiritual and cultural life. [0003] For example, many existing interactive applications, such as music rhythm game Taiko Daren, QQ Xuanwu, etc., their interaction methods are mostly based on music rhythm and user interface (User Interface; UI) prompts, allowing users to touch the screen. Click the icon or keyboard operation to realize the interaction, and at the end of the interaction, score the user according to whether the user clicks the icon or keyboard according to the prompt during the interaction process. The existing above-mentioned interaction methods require the user to sta...

Claims

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Application Information

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IPC IPC(8): A63F13/46A63F13/42A63F13/812
CPCA63F13/42A63F13/46A63F13/812A63F2300/6045A63F2300/61A63F2300/8011
Inventor 杜雅洁姚淼
Owner BAIDU ONLINE NETWORK TECH (BEIJIBG) CO LTD
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