An Animation Data Organization Method Based on Sketch Interaction
An animation and data technology, applied in the field of human-computer interaction, can solve the problems of low reuse rate of animation data, long animation creation time, loss of high-level semantic information, etc.
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[0088] In order to enable those skilled in the art to better understand the present invention, the animation data management method based on sketch interaction provided by the present invention will be further described in detail below in conjunction with the accompanying drawings, but this does not constitute a limitation to the present invention.
[0089] 1. Select the animation resources to be processed. Some of the data in this example comes from the self-constructed sketch animation database, and the other data comes from the Internet. From the existing animation data material, the animation video clip of "Witch and Cat" is selected as the object;
[0090] 2. Use the method described in step 1 above to watch the video clip, import the main animation data in the animation material to the sketch drawing canvas, and store the data in the database at the same time;
[0091] 3. Use the method described in step 2 above to analyze the relationship between the animation data, and...
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