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Virtual reality scene control method and device and virtual reality device

A technology of virtual reality and control method, which is applied in the field of virtual reality, and can solve problems that affect the user's virtual reality experience, dizziness, vomiting, discomfort, etc.

Active Publication Date: 2017-12-15
BEIJING PICO TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, when a user uses a virtual reality device, the user is usually stationary, and the virtual reality scene provided to the user through the virtual reality device is usually three-dimensional and the scene picture is moving or even moving at a high speed. Reality helmets or virtual reality glasses, when viewing a virtual reality scene with both eyes, use the position of your own eyes as a static reference position, and when watching a moving scene in a virtual reality scene through the high-speed movement of the scene picture, there will be visual discomfort. In severe cases, dizziness and vomiting will occur, seriously affecting the user's virtual reality experience

Method used

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  • Virtual reality scene control method and device and virtual reality device
  • Virtual reality scene control method and device and virtual reality device
  • Virtual reality scene control method and device and virtual reality device

Examples

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Embodiment Construction

[0040] Various exemplary embodiments of the present invention will now be described in detail with reference to the accompanying drawings. It should be noted that the relative arrangements of components and steps, numerical expressions and numerical values ​​set forth in these embodiments do not limit the scope of the present invention unless specifically stated otherwise.

[0041] The following description of at least one exemplary embodiment is merely illustrative in nature and in no way taken as limiting the invention, its application or uses.

[0042] Techniques, methods and devices known to those of ordinary skill in the relevant art may not be discussed in detail, but where appropriate, such techniques, methods and devices should be considered part of the description.

[0043] In all examples shown and discussed herein, any specific values ​​should be construed as exemplary only, and not as limitations. Therefore, other instances of the exemplary embodiment may have dif...

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PUM

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Abstract

The invention discloses a virtual reality scene control method and device and a virtual reality device. The method comprises the steps that an interaction reference substance is provided in a virtual reality scene, and the interaction reference substance is used for providing visual reference for a user in the virtual reality scene; by responding to the operation of the user for moving the interaction reference, the interaction reference substance is moved in the virtual reality scene, and the motion speed of the interaction reference substance is obtained; when the motion speed is within the preset speed range, the motion speed is adjusted to be out of the speed range. According to the virtual reality scene control method and device, the spinning sensation caused when the user watches the motion scene shown through high-speed motion of the scene frames in the virtual reality scene can be lowered, and the user's virtual reality experience is improved.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, and more specifically, to a control method and device for a virtual reality scene, and a virtual reality device. Background technique [0002] In recent years, virtual reality technology has developed rapidly, which can present virtual scenes to provide users with a near-real sense of immersion. Therefore, virtual reality devices such as virtual reality helmets, virtual reality glasses, etc. have begun to attract more and more users' attention. [0003] However, when a user uses a virtual reality device, the user is usually stationary, and the virtual reality scene provided to the user through the virtual reality device is usually three-dimensional and the scene picture is moving or even moving at a high speed. Reality helmets or virtual reality glasses, when viewing a virtual reality scene with both eyes, use the position of your own eyes as a static reference position, and when...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011G06F2203/012
Inventor 惠战强
Owner BEIJING PICO TECH
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