A fuzzy logic technology based on artificial intelligence to realize AI behavior judgment method
A technology of fuzzy logic and artificial intelligence, applied in the field of game algorithms, can solve problems such as violating the player's psychological expectations, logical conflicts, and strange performance, and achieve the effect of improving the running effect of the game and using it well
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[0031] The artificial intelligence-based fuzzy logic technology in the present embodiment realizes the AI behavior judgment method, and its specific implementation process is as follows:
[0032] (1) Input: In the game, the attack distance, the life value of the attacker, the attack power of the attacker, the defense power of the attacker, the current equipment of the attacker, the attack power of the attacked, the defense power of the attacked, the current equipment of the attacked , distance as the input of fuzzy variables.
[0033] (2) Build fuzzy rules:
[0034] (2a) The construction process is specifically:
[0035] (S1) Design expected value fuzzy variable: this is required to represent the expected value of the consequence set; the expected value of the fuzzy variable needs to represent the domain of all scores from 0 to 100, therefore, its member set must be properly distributed in this domain; choose to use three member sets: a left shoulder set, a triangle set, a...
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