Virtual object hair treatment method and device, storage medium and electronic equipment

A technology for processing virtual objects and hair, which is applied in the field of computer-readable storage media, electronic equipment, and virtual object hair processing devices. It can solve the problems of reducing aesthetics and achieve the effects of avoiding hair elongation, improving user experience, and enhancing authenticity.

Active Publication Date: 2017-09-29
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] As an important part of the virtual object's body, hair can well reflect the characteristics of virtual objects, so many game developers have also spent a lot of energy on the processing of virtual object hair; however, due to efficiency and technical limitations, making Mos...

Method used

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  • Virtual object hair treatment method and device, storage medium and electronic equipment
  • Virtual object hair treatment method and device, storage medium and electronic equipment
  • Virtual object hair treatment method and device, storage medium and electronic equipment

Examples

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Embodiment Construction

[0065] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the present disclosure. However, those skilled in the art will appreciate that the technical solutions of the present disclosure may be practiced without one or more of the specific details being omitted, or other methods, components, devices, steps, etc. may be adopted. In other instances, well-known technical solution...

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PUM

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Abstract

The invention relates to a virtual object hair treatment method and device. The virtual object hair treatment method comprises the steps of: establishing a hair model of a virtual object, wherein the hair model comprises a plurality of primary-secondary hair structures, and each primary-secondary hair structure comprises a primary hair and a plurality of secondary hairs associated with the primary hair; simulating the positions of the primary hairs according to preset parameters, and determining the relative positions of the secondary hairs and the primary hair in each primary-secondary hair structure according to the hair model; determining the positions of hairs of the virtual object according to the position of the primary hair in each primary-secondary hair structure and the relative positions of the secondary hairs and the primary hair in each primary-secondary hair structure; and after the positions of the primary hairs and the secondary hairs are determined, rendering the hairs of the virtual object. The method can support the simulation of the whole bundle of hairs.

Description

technical field [0001] The present disclosure relates to the technical field of computer graphics, in particular, to a virtual object hair processing method, a virtual object hair processing device, a computer-readable storage medium, and electronic equipment. Background technique [0002] With the rapid development of graphics and computer hardware, users have higher and higher requirements for game quality; the original games with relatively rough graphics have been difficult to survive in the market, and they have been replaced by high-quality games with extremely fine frames. . In order to make each frame of the picture extremely fine, it is necessary to dig out various details and improve the quality of each frame of each virtual object in the game. [0003] As an important part of the virtual object's body, hair can well reflect the characteristics of virtual objects, so many game developers have also spent a lot of energy on the processing of virtual object hair; how...

Claims

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Application Information

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IPC IPC(8): G06T17/00G06T15/00
CPCG06T15/00G06T17/00
Inventor 郑启强陈庆准
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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