A game user management method, game server and system
A technology for game server and user management, applied in the field of game server and system, game user management method, capable of solving data flow consumption and other problems
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[0029] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided so that the present disclosure will be more thoroughly understood, and will fully convey the scope of the present disclosure to those skilled in the art.
[0030] figure 1 A schematic diagram of a game user management system 100 according to an embodiment of the present invention is shown. like figure 1 As shown, the game user management system 100 includes a game server 300, a game server 400 and a database server 500. Both the game server 300 and the game server 400 are connected to the database server 500. The database server 500 stores a plurality of initial user informat...
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