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Establishment method of automatic game robot for chess and card games based on image recognition and automatic control

A technology of automatic control and image recognition, applied in card games, indoor games, video games, etc., can solve problems such as inability to do so

Active Publication Date: 2020-10-20
PEKING UNIV SHENZHEN GRADUATE SCHOOL
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Although in some more complex recognition tasks, the current technology can not achieve a 100% correct rate, but in the tasks of the present invention, image recognition is relatively simple

Method used

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  • Establishment method of automatic game robot for chess and card games based on image recognition and automatic control
  • Establishment method of automatic game robot for chess and card games based on image recognition and automatic control
  • Establishment method of automatic game robot for chess and card games based on image recognition and automatic control

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Embodiment Construction

[0031] The present invention will be further described below by means of example diagrams and accompanying drawings.

[0032] figure 1 It is the overall framework of the method of the present invention, and the specific steps include: automatically identifying game scenes based on image recognition technology; performing corresponding operations on each scene to enter the game battle scene; identifying whether it is your turn to play cards and current card table information (including hand cards) , the cards shown by each player), using a classifier based on k-nearest neighbors to classify; the current card table information is passed into the AI ​​function, and the AI ​​​​gives a coping strategy; the automated operation technology is used to place cards accordingly according to the strategy given by the AI ; Record the score of the game after the game is decided. Let me explain in detail below.

[0033] 1. Identify the game scene

[0034] The application scenario of the pr...

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PUM

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Abstract

The invention discloses a method for establishing an automatic chess and card game robot based on image recognition and automatic control. The method includes: automatically identifying game scenes based on image recognition technology; performing corresponding operations on each game scene to enter the game-versus-game scene; identifying the action sequence of the current game participants and current game information; passing the identified information into the artificial intelligence calculation System, the artificial intelligence computing system gives the coping strategy; adopts the automatic operation technology to carry out the automatic operation according to the coping strategy given by the artificial intelligence computing system. The invention makes large-scale testing of the machine game system and human players possible, and provides a new battle testing method, a large-scale experimental method and a database data accumulation method for the research on game problems between the machine game system and human players in the field of artificial intelligence.

Description

technical field [0001] The invention belongs to the field of artificial intelligence and machine game technology, and specifically relates to a method for establishing an automatic game robot for chess and card games based on image recognition technology and automatic control technology combined with machine game technology. The present invention can provide a large-scale online test platform for researchers and scientific research institutions studying machine game technology; the platform can be used for machine games by building an automated game robot and conducting large-scale tests with human players. Domain studies provide more convincing verification of intelligence levels. At the same time, the present invention provides a method for establishing a large-scale man-machine game information database, and provides a data basis for research represented by deep learning methods in the field of artificial intelligence. The invention is realized through the design of a game...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F1/00A63F1/18A63F13/52A63F13/55G06K9/00
CPCA63F1/00A63F1/18A63F13/52A63F13/55A63F2001/008G06V20/20
Inventor 张加佳刘宏陈佳辉
Owner PEKING UNIV SHENZHEN GRADUATE SCHOOL
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