Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Remote game programming system

A programming system and game technology, applied in the computer field, can solve problems such as difficult learning, unfavorable training efficiency, and boring training content, and achieve the effect of improving comfort and programming efficiency.

Inactive Publication Date: 2017-06-13
深圳市编玩边学教育科技有限公司
View PDF6 Cites 10 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] There are some problems in youth programming education: traditional industrialized programming tools (Java, C and other programming languages) are relatively boring for primary and middle school students, and it is difficult to make practical results in the early stage of learning, and it is difficult to learn. Difficult; programming tools (Scratch, Lego and other programming languages) specially designed for teenagers are easy to learn, but the functions of these tools are limited, and there will be various language restrictions during in-depth learning. In the later learning process, traditional industrial programming There are still great difficulties in language transition
[0004] For this reason, software companies in the society provide many systems for training programmers' abilities. The mainstream method of these systems is to provide an interface, provide corresponding mature code groups by inputting programming purposes, and train personnel to combine these codes group to complete the training, but such training content is boring and the repetition rate is high, which will cause damage to the user's spirit and is not conducive to improving the efficiency of training

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Remote game programming system
  • Remote game programming system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0014] The present invention is described below in conjunction with embodiment.

[0015] Invention-based embodiments such as figure 1 A remote game programming system is shown, comprising: a programming terminal based on web technology, a game server and a game client; the programming terminal includes a browser unit, a programming data unit and a server interface unit; the browser unit provides a graphical interface To obtain the user's access operation to the programming data unit, the server interface unit records the access operation and sends it to the game server, marking the record as programming information; the game server receives the programming information, and modifies the corresponding interface based on the programming information to change the game data , send the changed game data to the game client and call the corresponding interface to modify the game data.

[0016] The programming side mainly uses the browser as the programming environment to provide a gr...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a remote game programming system, comprising a web-based programming end, a game server and a game client; the programming end includes a browser unit, a programming data unit and a server interface unit; the browser unit provides a graphic interface to acquire a user's access operation for the programming data unit, the server interface unit records the access operation and sends to the game server, and the record is marked as programming information; the game server receives the programming information, corrects the corresponding interfaces based on the programming information to change game data, transmits the changed game data to the game client, and calls the corresponding interfaces to correct game data. The remote programming end provided herein receives customer's operations of remote programming, code to change a game is output through the user's operations to change the content of the game, a programming training system is more comfortable for a user to use, and programing efficiency is improved.

Description

technical field [0001] The invention relates to a remote game programming system, which belongs to the field of computers. Background technique [0002] With the development of information technology, programming has gradually become a basic skill. Many countries such as the United States, the United Kingdom, and Singapore are encouraging young people to learn programming, and even make programming a compulsory subject for primary and secondary school students. Some provinces in my country are also actively promoting programming education. [0003] There are some problems in youth programming education: traditional industrialized programming tools (Java, C and other programming languages) are relatively boring for primary and middle school students, and it is difficult to make practical results in the early stage of learning, and it is difficult to learn. Difficult; programming tools (Scratch, Lego and other programming languages) specially designed for teenagers are easy ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/44G06F9/45
CPCG06F8/30G06F8/447
Inventor 李涛郝祥林
Owner 深圳市编玩边学教育科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products